N I N E P R I N C E ' S I N A M B E R (Tellarium) (Atari ST) NOTE: You will definately need the book that came with your game to help provide the clues to walking the 'pattern' in this adventure! (See notes in the solution). TALK TO MAN - HIT MAN - BREAK CASTS - GET OUTFIT - READ CHART - LEAVE - GO TO EVELYN - KNOCK - SMILE - YES - MAYBE - EXAMINE DRAWERS - ANSWER TELEPHONE - NO - CORWIN - YES - EXAMINE TAROT - REPLACE TRUMPS - SMILE - YES - ASK FLORA - MAYBE - YES - ENTER CAR - ASK ABOUT SITUATION - JOIN BLEYS - GO AHEAD - CREATE - SAVE - WAIT - LEAVE CAR - DRAW SWORD. Note: It is not possible to save during a fight so be sure to save before drawing your sword. Each battle is random so you may not win every time with the same tactics. SWING and CUT LOW most of the time, but don't PARRY or DUCK. Occassionally throw in a HIGH CUT. (Now FIGHT JULIAN using FEINT CUT LOW and FEINT THRUST LOW) - TAKE JULIAN HOSTAGE - CONSULT RANDOM - THREATEN JULIAN - ASK JULIAN - SPARE JULIAN - FOLLOW RANDOM - LEAVE PATH - APPROACH CLEARING - RESCUE DEIDRE - TELL ABOUT MEMORY - GO TO REBMA - ENTER WATER - FOLLOW THEM - DOWN - FOLLOW DEIDRE - DOWN - ASK ABOUT PATTERN - SAVE. Note: You have to build a road through ALL FIVE POINTS. You can pick a piece with the 1-5 keys and LAY it with [RETURN]. After you've laid a CROSS-ROAD PIECE you can continue on roads of a DIFFERENT COLOUR. If you want to lay number 4 on Blue then enter '4 BLUE'. There is NO DEFINITE SOLUTION because this pattern is laid at RANDOM every time!! WALK PATTERN - (see notes) - GO TO AMBER - EXAMINE CLOTHES - SAVE - PICK LOCK WITH ROSE - DRAW SWORD - (now FIGHT ERIC) - CALL BLEYS - CORWIN - GRAB HAND - YES - CONTACT BLEYS - SPIT - CRY - WAIT - (until you hear a whisper) - YES - THANK YOU - GET BUNDLE - EXAMINE BUNDLE - EAT - WAIT - (until Dworkin arrives) - SAY HELLO - LIGHT MATCH - LIGHT MATCH - GO TO CABRA - ENTER LIGHTHOUSE - ENTER - GREET JOPIN - YES - LEAVE - HELP KNIGHT - YES - CARRY KNIGHT - GO TO KEEP - DRAW SWORD - KILL CAT - CARRY KNIGHT - GREET GANELON - YES - WAIT - WAIT - GO TO GANELON - SIT - HELP GANELON - ASK ABOUT CIRCLE - GO TO ROOM - GO TO GANELON - WAIT - GREET BENEDICT - LIE - IGNORE IT - IGNORE IT - IGNORE IT - YES - GREET EVERYBODY - YES - ASK ABOUT ROAD - WAIT - WAIT - WAIT - WAIT - FOLLOW ERIC.........to complete the adventure!! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *