SEWER SOFTWARE presents ....

                     CHAMBERS OF SHAOLIN - Documents

                         By CRISTINA for FPL

 1. Description of the Game

Hang Foy Qua,the hero of this story finally reached the monastry of shao-lin
after a long exhausting way and was accepted as a novice.He has to conquer
the Chambers of shao-lin . Each of these Chambers will help to unite body
and mind in harmony.we will assist Hang Foy Qua on his troublesome way to
become a master . therefore we will pass six selected chambers to help him .
Hang Foy Qua , aware of the big resposibility for his people and his sister
, will try to pass the examination with the best results he is able to get .
The better these results are the easier his fight against his enemies will
be !

                             S I - Z H I - B A N 
                              test of the stick
 In this chamber Hang Foy Qua's concentration will be improved and sharpened
 by constant training .
 The master attacks him with a bo (a long stick). He may srike to the head
 , the body or to the legs . Because it will only be obvious at the last
 moment where the master strikes the bo , Hang Foy Qua has to concentrate
 to react quickly enough to avoid the blows.
 
 Joy-Control: 


      Stick up     -     JUMP

      Stick down   -     DUCK

      Stick left/right - GO FORWARD/BACKWARD



                       S I - Z H I - R O U - L U A N G
                              Test of Agility


 In this chamber his reacton will be tested and also the control of the
 Flic-Flac , a very quick evasie movement . Here Hang Foy Quo needs to
 escape several objects wich move in different trajectories . Each
 collision with one of this objects costs him some of his power. Only by
 touching the YIN & YANG sign will he incease his power . If he whishes to
 use the Flic - Flac in a fight , he has to pass this test

 Joy - Control :


      Stick up       -   Flic-Flac

      Stick left/right  - Go Left/Right

      Stick up/Button   - Jump

      Stick down/Button - Duck

      Button            - Turn around



                     S I - Z H I - J U N G - S I
                           Test of balance


 In this chamber the take off power will be trained.Hang Foy has to jump to
 and between four rising and sinking poles . By following the signal you
 must successfully land on ten poles in a little time as possible . If Hang
 Foy Qua tumbels into the water he must go back again and try again


 Joy - Control :


     Stick right  -  the jump from the veranda to the first pole happens
                     automattically after moving the joystick RIGHT

     Stick left/right - Turn left/right

     Button           - Jump


                       S I - Z H I - K U A I
                           Test of speed


 In this chamber a kick will be taught . The Hero's objective is to hit
 and release a mechanism fixed at the highest reachable point thus enabling
 him to keep his feet dry . this can only be achieved by repeatedly kicking
 a ball and making it swing .He not only has to look out for the constantly
 rising waterlevel but also for the chrushing ball swinging down from a
 great height.

 Joy - Control :


    Stick UPLEFT/UPRIGHT -  Turn left/right

    Stick left/right     -  Go left/right

    Stick down           -  Duck

    Stick up+Button      -  Kick

    Stick left/right+Button - Turn around left/right

    Stick down+Button       -  Duck




                      S I - Z H I - L I - S I
                          Test of Strength
 

 This chamber is designed to improve the power of a blow .
 During the lessons the number of boards will increase . Hang Foy Qua has
 to place his hands at the middle of the board to use as little power as
 posssible in the blow itself


 Joy - Control :


   Button   -   to stop the moving hands as close to the middle as possible

   Stick left/right - to obtain as much punch as possible , move the stick
                      quickly from left to right and back



                        S I - Z H I - H O U
                           Test of Fire


 Here Hang has to be trained for the slow sweeping kick . Standing on a
 Bridge he has to kick burning baskets away wich the master throw to him
 to stay alive he must avoid the burning baskets


 Joy - Control :


   Stick up        - Flic Flac

   Stick UPLEFT/UPRIGHT - Turn left/right

   Stick left/right     - Go left/right

   Stick down           - Low sweeping Kick

   Stick downleft/downright - turn left/right



  2. THE COMBAT SCENARIO

 if you feel fit , you can prove your strenght in combat. Choose from the
 start-menue the option  F I G H T . After a few seconds a new menue will
 appear :

                 FIGHTER  VS.  FIGHTER

                         COMBAT

                       SELECT SOUND

                        DEMO FIGHT 

                           EXIT


 FIGHTER VS. FIGHTER allows two players to fight against each other .Both
 will need a stored character

 COMBAT allows one player to play against the computer . Again he have to
 load an stored character .

 In the selection SELECT SOUND you can choose between MUSIC or SOUND FX

 If you select DEMO FIGHT you can watch a battle - Computer VS. Computer
 Press SPACE to exit the demo

 EXIT puts you back to the MAIN MENUE

 IF you survive FOUR opponents , played from the computer , you are able to
 enter the last TEST


 How to use the Character-Disc :


 After finishing the six chambers you are allowed to store the
 training-results . The following menue will appear :

                       CREATE SAVE DISC

                         SAVE CHARACTER

                              EXIT 



 First time , you have reached this selection you must CREATE A SAVE DISC
 You will need a blank new Disk .

 With the option SAVE CHARACTER you can store the training result of this
 man
 A new Save-disc can hold 250 ENTRIES
 You can EXIT this menue without saving the Character , but be careful ,
 the results are then lost for ever !


 JOYSTICK - CONTROL ON FIGHTING SCREEN


 Stick up              - Flic-Flac

 Stick UPLEFT/UPRIGHT  - Turn left/right

 Stick left/right      - go left/right

 Stick down            - Spagat

 Stick DOWNLEFT/DOWNRIGHT - Turn left/right

 Button                   - Turn left/right

 Button+Stick up          - JUMPKICK

 Button+Stick UPRIGHT     - Kick to head

 Button+Stick UPLEFT      - punch to head

 Button+Stick right       - kick to body

 Button+Stick left        - TIGERCLAW

 Button+Stick down        - Low sweeping kick


