Silkworm tips Written by Sorcerer of The Digital Dictators! * Don't collect the point bonus tokens left by the Geese until the last moment-they also serve as useful five-second shields. Also,don't activate a smart bomb until the last possible moment,allowing more aliens to get in it's destructive range. * The power-up tokens are like petrol tokens.Each power-up acquired produces a stripe in the status area beneath your score.Now here's the deal... * Collect FIVE power-ups and the stripes form a flag icon. * Collect TEN in total and a secon flag appears. * FIFTEEN power-ups produce a small bird that allows you to keep your rapid fire after death. * Best of all,collect a total of TWENTY power-ups for a Golden Eagle which allows you to keep all your weapons after death. * Keep a constant eye on the Goose Counter.Don't shoot any aliens if you're coming to the end of a level and the counter is low- otherwise you get a guardian AND a Goose to contend with. * When you're covered by a shield,crash into as many aliens as you can-but retreat when the shield starts flashing,indicating it's wearing off. Some things to think of in the levels: When tackling the 'end of level' tanks in the two-player game, take the chopper up high to divert some of the tank's firepower, making life easier on the jeep.If you don't quickly finish off the tanks,they go into 'angry mode' and dish out massive amounts of firepower. The large tower is easy for the helicopter to handle-just shoot out the lower sections to lower it.Life's not so easy for the jeep though.You can either shoot out all the sections,whereupon the rest of it explodes,or drive through the tunnel in the bottom section(which is rotating constantly,meaning you have to time your drive through). The tank-missile launcher that appears from the rear can only be shot by the jeep.Elevate the gun turret until it's facing directly behind you and let the beggar have it.But do it QUICKLY! Don't shoot at the tank's parachutes-they fall to the ground,more often than not right on top of the jeep. Don't shoot the black metallic 'deathstars' as soon as they appear. They won't shoot at you and after a while they release a shield token-THEN you can let them have it! To end wawes more quickly and produce more Geese,wait for missile launchers to fire their weapons before shooting both the missile AND the launcher.This counts as two hits rather than one. For double the weapons bonus,shoot the Goose before the pieces join together.The grey section is the most vulnerable and is best destroyed by flying directly over it with either a shielded helicopter or the jeep(point the gun straight up).