BANG! V1.10 =========== Coding and Graphix By Mike Coupland (C) 1991 Flood unfill idea by Carl Revell ====================================== All Rights Remain With The Author This software can be copied, provided no charge is made except for media and a reasonable fee for copying and this text file remains with the program. ====================================== This game is based on a very similar game for the IBM PC running Windows. This version only runs in Lo-Res due to the number of colours required. You can start up in medium rez, Bang! will change to Lo-res to play and back to medium rez afterwards. Rules of play ------------- The idea of the game is to mark the position of mines on a grid without uncovering them. The size of the grid varies depending on the level of play, as does the number of mines to be found. The game is played against the clock (displayed top left of the grid). The game finishes when either you uncover a mine, or you have correctly marked all the mines in the grid. What to press ------------- The game is totally mouse controlled, however, pressing ESC at any time will end the current game. At the start screen select the level you want to play at by clicking on the appropriate level button with the pointer. Then select PLAY and click. The grid is now displayed. There are 2 counters on the display. The one on the right is the time elapsed in seconds. On the left is the number of mines which need to be marked. If this is negative you have placed too many marks! Click on the Smilie to start the game and the timer. You can now click with the left button on the grid and one or more squares will be displayed. The number in a square is how many mines are in the 8 squares touching it. If a mine is displayed, it's game over! To mark a square click with the right button, and the square will turn red to indicate a mark. Click the right button again and the square will flash to mark an 'unsure'. A third click will unmark the square. Pressing HELP will display a square which does NOT contain a mine - this 'costs' 2 seconds but can be worth it ! NOTE: Marked squares cannot be uncovered but unsures can. Happy Exploding !!! ====================================== Program History : Latest Version: 1.10 1.10 1- 1-92: Graphics refined. HELP function added. Now it can be started in Med res as well as lo res! 1.02 25-10-91: Released! Sound+Raster 1.01 20-10-91: Pre-Release version Bugs removed (all I think) 1.00 17-10-91: Test version Most features missing ! ====================================== Any ideas and suggestions (Clean!) for new software to: Donations gratefully received as well !!! Mike Coupland 30 Green Lane Datchet Slough SL3 9EX Chunks (V5.00) - Tetris (TM) clone is around in the PD by the same author.